Projects / Marching Cubes

Marching Cubes

This is one of my own projects. Trying to optimise the marching cube algorythm so it can be used in real time editable terrains. The purpose of this project is making the terrain destructable in real time. Using C++ OpenGL and OpenCL.

Platform: Windows / Linux
Langueage: C++
Graphics: OpenGL & OpenCL
Physics: N/A
Features :
- Marching Cubes Algorithm on GPU with OpenCL
- Quadtree
- Triplanar Texturing
- Real Time editable
- Mesh optimisation