Projects / Project Mayhem

Project Mayhem

Project Mayhem is one of my own projects. It's still work in progress. But the purpose of this project is experimenting with new techniques. So i can use this engine later on.

Platform: Windows
Langueage: C++
Graphics: DirectX
Physics: Nvidia PhysX
- Skydome
- Day & Night cycle
- Quadtree (terrain)
- Procedural texturing
- Basic shadow mapping
- Mesh optimisation
- Reflection & Refraction maps for water
- Parallel Split Shadow mapping